﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;


namespace PrimeiraClasse
{
    class Heroi
    {
        private Texture2D textura;
        private Vector2 posicaoXY;
        private string nome;
        private int energia;
        private int mana;
        private int agilidade;
        private int sorte;

        public Heroi(Texture2D textura, Vector2 posicaoXY)
        {
            this.textura = textura;
            this.posicaoXY = posicaoXY;

        }

        public void Draw(GameTime gameTime, SpriteBatch render)
        {
            render.Draw(textura, posicaoXY, Color.White);
        }

    }
}
